> Forest of True Sight > Questions & Answers Reload this Page Gw:en
Reply
Old Jun 04, 2007, 05:18 AM // 05:18   #1
Krytan Explorer
 
Join Date: Jul 2006
Location: Get Money
Profession: W/A
Advertisement

Disable Ads
Question Gw:en

Hopefully this is the right place to ask a question about GW:EN.....First will this game be linked with Prophecies etc? Second what will the PvP be like? I have also heard it is not considered an expansion if so what is it considered?
travis ranger is offline   Reply With Quote
Old Jun 04, 2007, 05:24 AM // 05:24   #2
Krytan Explorer
 
Join Date: Dec 2005
Profession: N/
Default

First of all, it's the ONLY expansion to Guild Wars. The other three chapters are stand-alone games. GW:EN requires you to have at least one.

Yes, it is linked to prophecies, and nightfall and factions.

The PvP should not be any different than it currently is. New skills, sure, and that means new balances.

(although, you give me the impression you are perhaps asking about GW2 and not GW:EN)
Does-it-Matter is offline   Reply With Quote
Old Jun 04, 2007, 05:49 AM // 05:49   #3
Krytan Explorer
 
Join Date: Jul 2006
Location: Get Money
Profession: W/A
Default

No i am talking about GW:EN but i mean will they balance the new classes for regular pvp? i mean a giant charr dude fighting a little monk doesnt seem to fair to me.......ooohhh and those Norms are sweet
travis ranger is offline   Reply With Quote
Old Jun 04, 2007, 05:56 AM // 05:56   #4
Wilds Pathfinder
 
Zexion's Avatar
 
Join Date: Apr 2005
Guild: Warrior Nation [WN]
Profession: N/Me
Default

You are speaking about a hybrid for sure then. GWEN has no new playable races.

_Zexion
Zexion is offline   Reply With Quote
Old Jun 04, 2007, 06:00 AM // 06:00   #5
Academy Page
 
Join Date: Oct 2005
Location: Slovenia, Europe
Profession: Mo/
Default

So you are talking about GW2 after all New playable races (not classes) Charr, Norn, Asura, Sylvari will be available in GW2 not in GW:EN. GW:EN is coming out in Q3 this year and will only introduce some of these races... you will meet them through story, but you won't be able to play them.
Ma3x666 is offline   Reply With Quote
Old Jun 04, 2007, 06:04 AM // 06:04   #6
Krytan Explorer
 
Join Date: Jul 2006
Location: Get Money
Profession: W/A
Default

=O =O =O =O =O =( =( ok well thanks
travis ranger is offline   Reply With Quote
Old Jun 04, 2007, 06:26 AM // 06:26   #7
Wilds Pathfinder
 
Njaiguni Blaze's Avatar
 
Join Date: May 2006
Location: The Netherlands
Guild: The Biggyverse [PLEB]
Profession: Me/
Default

Quote:
Originally Posted by Does-it-Matter
First of all, it's the ONLY expansion to Guild Wars. The other three chapters are stand-alone games. GW:EN requires you to have at least one.

Yes, it is linked to prophecies, and nightfall and factions.

The PvP should not be any different than it currently is. New skills, sure, and that means new balances.

(although, you give me the impression you are perhaps asking about GW2 and not GW:EN)
GW:EN will only have 150 skills, of which 100 are PvE only. 50 divided by 10=5=1 or 2 useful skills for PvP. So, the balance will not depend on those skills.
Njaiguni Blaze is offline   Reply With Quote
Old Jun 04, 2007, 07:26 AM // 07:26   #8
Krytan Explorer
 
Join Date: Dec 2005
Profession: N/
Default

Njaiguni, that's assuming of course that each profession gets the same amount of skills. This could be a time for ANet to even up the skill counts, since Core professions have ~130 skills, Factions professions have 100 and Nightfall have 75.
Does-it-Matter is offline   Reply With Quote
Old Jun 04, 2007, 07:40 AM // 07:40   #9
Wilds Pathfinder
 
Njaiguni Blaze's Avatar
 
Join Date: May 2006
Location: The Netherlands
Guild: The Biggyverse [PLEB]
Profession: Me/
Default

Well, it was a rough estimate, but you get what my point is. There will be no major balance because of the skills added in GW:EN.
Njaiguni Blaze is offline   Reply With Quote
Reply


Share This Forum!  
 
Thread Tools
Display Modes


All times are GMT. The time now is 05:44 AM // 05:44.